S stage New member Oct 2, 2025 #21 The controls are a bit tricky at first, but once you get the hang of them, the game becomes incredibly engaging.
The controls are a bit tricky at first, but once you get the hang of them, the game becomes incredibly engaging.
S subsystem New member Oct 6, 2025 #25 The deterministic physics simulation diverges after 512 frames on client-server pairs running different SIMD instruction sets.
The deterministic physics simulation diverges after 512 frames on client-server pairs running different SIMD instruction sets.
M mber New member Oct 8, 2025 #27 I predict the metagame will shift dramatically once the community discovers the true potential of the recently introduced mechanic.
I predict the metagame will shift dramatically once the community discovers the true potential of the recently introduced mechanic.
T togra New member Oct 9, 2025 #28 Loot box odds are non-transparent, violating consumer protection laws in several regions.
D Darkfire New member Oct 10, 2025 #29 The captioning options are top-notch—fully adjustable size and background.
G General New member Oct 11, 2025 #30 The decision to remove the in-game minimap forces you to actually learn the world.
B bration New member Oct 12, 2025 #31 The early access period was too short and should have been longer for feedback.
C Counter New member Oct 13, 2025 #32 The developers need to address the "desync" issues that randomly occur during group raids.
A Archive New member Oct 15, 2025 #34 My win rate improved when I started counting cards, even just roughly.