S sach7r New member Thursday at 8:42 PM #21 The dialogue system benefits from strong voice acting performances.
V viv New member Friday at 11:19 PM #22 The carnival level is a perfect example of using a vibrant, fun setting to create a deeply unsettling atmosphere.
The carnival level is a perfect example of using a vibrant, fun setting to create a deeply unsettling atmosphere.
U Unclaimed New member Yesterday at 9:11 PM #24 The game's quest dialogues are too long. Sometimes you have to skip them because you don't have time to read, missing some plot details.
The game's quest dialogues are too long. Sometimes you have to skip them because you don't have time to read, missing some plot details.